[The first thought Blackwall had at this place was that it was eerily reminiscent of the Deep Roads. A fitting place to wind up, for him, and a place he would gladly accept as his fate.
Except the things down here don't appear to be darkspawn, and there's also plenty of people down here that don't seem to know how to fight.
Protecting the helpless is as good a cause as any and better than most.
The diseased people who aren't quite darkspawn but are definitely no longer human seem to be smart enough to attack people when they're alone, so Blackwall is trying to keep an eye on the stragglers. What good is a sword and shield and full suit of armor except to make sure no one is alone out there and to quickly track down anyone who might be, especially those without weapons.
Hearing the tell-tale cough, Blackwall stills, strains his ears to hear it a second time, more distinct, along with the shuffle of rubble. It echoes oddly down here, but he's pretty sure he knows the direction it's in, and moves to get the jump on it... hopefully before it gets the jump on someone else.]
2. Chose-your-own-starter
[Or you can go for something less violent than being saved/fighting beside the Warden Bara Blackwall]
Blackwall | Dragon Age
[The first thought Blackwall had at this place was that it was eerily reminiscent of the Deep Roads. A fitting place to wind up, for him, and a place he would gladly accept as his fate.
Except the things down here don't appear to be darkspawn, and there's also plenty of people down here that don't seem to know how to fight.
Protecting the helpless is as good a cause as any and better than most.
The diseased people who aren't quite darkspawn but are definitely no longer human seem to be smart enough to attack people when they're alone, so Blackwall is trying to keep an eye on the stragglers. What good is a sword and shield and full suit of armor except to make sure no one is alone out there and to quickly track down anyone who might be, especially those without weapons.
Hearing the tell-tale cough, Blackwall stills, strains his ears to hear it a second time, more distinct, along with the shuffle of rubble. It echoes oddly down here, but he's pretty sure he knows the direction it's in, and moves to get the jump on it... hopefully before it gets the jump on someone else.]
2. Chose-your-own-starter
[Or you can go for something less violent than being saved/fighting beside the Warden Bara Blackwall]