ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
dankmemes2015-12-21 10:26 am
Entry tags:
TEST DRIVE MEME #4
Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open December 25th, and apps are open January 1st.
Two quick points here as well:1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!
Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!

F E A R
SCENARIO ONE: A FACE FIT FOR A MEME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.
Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something on the rooftops watching and waiting for the perfect opportunity to separate you from your group and tear you into pieces. This time, the Door has brought in trolls, from the Dungeons and Dragons tabletop roleplay series for you meet.
These trolls have a height of nine feet and weigh up to five hundred pounds. They may be slower and less intelligent than you, but their regenerative abilities make them difficult to kill. Trolls are capable of healing nonfatal damage dealt to them and can use simple tools, like swords and knives- all the better to incapacitate you so they can roast you alive!]
SCENARIO TWO: RED SNOW
[It's cold. A layer of snow envelops the city, turning the caves into a winter wonderland. Feel free to have snowball fights, scrounge for blankets and coats (there's never enough to go around), and make snow angels! It's just like back home during the holidays, isn't it?
That is, if your home had yeti and white walkers roaming around trying to kill you. Be careful when wandering out and about, because they seem to blend in with the snow, and they definitely want a snack.
Or, uh, to raise you from the dead to murder your friends at their behest. Either way, you're dead.
This is a mini version of our Red Snow event this month!]
H O P E
SCENARIO THREE: HOPE FOR THE HOLIDAYS
[You're sitting on a couch in a living room. All around you are hints of magic- the mirrors seem to flicker with moving objects and people, the fireplace crackles with light, but no heat. There's a Christmas tree in the corner with soft, glowing lights that are unattached to any sort of wires.
Underneath the tree are four presents- two of them clearly marked for you, two of them clearly marked for the other person in the room with you. Inside one of these gifts is something you badly want- a stack of cash, a magical bow, an out-of-print book- but inside the other is something a little less pleasant. There may be spiders or snakes, or the box may be empty but coated in acid. It could be a wolf in sheep's clothing- wonderful-looking fruits, rotted on the inside- or it could just be a particularly nasty smell.
You can only open one, and there's no way to know which is which. Which gift will you choose?]

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[He makes a 'follow me' gesture with his hand. He had considered interrogating Ashraf then and there, but he's loathe to spend more time out in this snowstorm than is strictly necessary. Not to mention it's hard to talk when monsters keep interrupting.]
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What's this place called?
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[He's not interested in explaining the situation; there are others better suited to that task. He's much more concerned with the other matter at hand.]
Tell me how you know my name.
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It's going to be an odd story. But first: you haven't heard of a city named Exsilium, have you?
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[Koltira wonders if he's dealing with a madman. Meanwhile, he finds that he can barely see two feet ahead of him. Forget the apartments. They'll need a cave, some crevice to slip into while they wait out this storm. He changes direction.]
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I didn't think so, that would be too easy.
[ It's too quick to be a sigh, but it's close. ]
Well, it's a place that used to be run by a group called the Initiative, who brought in a whole lot of people from various worlds to help them win their rebellion. I met you there — a version of you, at least — about fifty years ago. [ He smiles to himself at this point. ] It was more like two years ago, to you. The Initiative dealt in time travel, so that sort of confusion tended to happen often.
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[He can see the vague outline of a mountain range ahead, and within that, the pale definition of a cave's mouth. He moves towards it purposefully, not stopping until they've reached the cave entrance.]
In here, priest.
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Oh, definitely ridiculous. You don't need me to prove I know you or anything, do you?
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[Koltira lifts his sword; it's bright enough to serve as a torch. The cave is not deep, and there are remnants of a fire only a little ways in, as well as other evidence of semi-recent occupation. Bones. Tattered rags. Broken weapons. Hmm. Koltira sits down.]
We cannot progress towards the city until the snowstorm settles.
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So he nudges at that expired fire the tip of his shoe, wondering if there's anything left in it to burn. He weighs a few different replies, goes back and forth on a few of them, and ultimately decides to give the point to Koltira uncontested. He keeps his eyes turned down, away from that glowing blade and its owner. ]
Got any flint on you? Matches, maybe a lighter?
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Try that.
[Another moment, and he unclasps his heavy, fur-lined cloak.]
And put this on.
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Thank you.
[ He wouldn't accept it from most people, but it strikes him as silly to be concerned about Koltira being cold. He crouches, getting to work rearranging the remains of the fire. With a whisper of ruwach a heatless, blue flame springs up to circle him, providing a little more light to work with.
In a moment: ] I could tell you about myself, if you want to hear it. I know a considerable amount about a Koltira, so it would only be fair.
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Go on. It will pass the time, in any case.
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Finally: ] I'm a high priest, as I said. I'm from Rune Midgard, which by all accounts is a world that sounds a lot like Azeroth. I've lived two lifetimes -- one as a priest until I was 55, when I gave my life to the Valkyries to be born again. I was married the first time, to a crusader, but she died shortly before I was reborn. [ He glances over with a small smile. ] And I hated the undead, in my first life, until I met a death knight that changed my mind about that.
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Is that so?
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But there is one part of him that stays a little offended that Koltira doesn't believe him, or doesn't care, despite his best efforts to push it away. It's that part that makes him ask, as he tosses the flint back: ]
Thassarian isn't here, is he? I haven't seen him in Exsilium for a while.
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Are you claiming to know Thassarian, as well?
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I am. I considered you both friends, although I knew you longer.
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He scowls, showing teeth.]
You keep repeating this. What makes you think you knew me so well?
[He leans forward, his eyes narrow, his body suddenly tense.]
What are you playing at?
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I'm not playing at anything. I don't even know where I am, or why you don't remember the same things I do. I suppose I just wanted to prove I know what I say I do.
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Tell me something to prove it, then. Something that matters.
[Something besides invoking his only friend.]
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He keeps his eyes on the slender flames. ]
I could tell you your brother's name.
[ The offer seems kinder than just coming out with the name itself, uninvited. ]
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Say it.
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Smoothly, in the same gentle tone he's used for everything else so far: ]
Faltora.
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... And what was I to you, that I would tell you something like this?
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