ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
dankmemes2016-09-20 10:31 am
Entry tags:
test drive meme #13
Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open September 24th, and apps are open October 1st.
Two quick points here as well:1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!
Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!

F E A R
SCENARIO ONE: DON'T LOOK AT ME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.
Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something lurking in the shadows, waiting for the perfect chance to hop right on you and chow down. This time, the Door has brought in several Boos, from the Mario video game series.
These monsters can be menacing, but are also incredibly shy. When looking directly at them, they will cover their faces and fade into the background- however, when turning away from them, they advance on you until they're in the perfect spot to take a nice big bite. The only way to defeat them is to escape this part of the level- that is, run madly away and try to keep up eye contact while you do so. They may look cartoonish, but those ghost teeth can be sharp!]
SCENARIO TWO: YOU'VE GOT RED ON YOU
[Hadriel is home to many things- temples, irate gods, angry citizens and... well, zombies, apparently. Beware as they start to walk/stagger/generally kind of shuffle around the streets of the city, since where there's one or two, there's usually a hundred more just waiting for the right moment to strike.
Zombies attack Hadriel by the dozen for this prompt, and nowhere in the city is technically safe from them! While they're not necessarily fast or intelligent, they have an advantage on you in that they have a lot more friends and they can't feel pain. So saddle up, bunker down, and try to survive the infestation!
This is a mini version of our Dead Men Walking event this month!]
R A G E
SCENARIO THREE: CAPTURE THE FLAG
[Hey, what's Hadriel without a few mind-numbingly stupid games to forget the fact that you're in a murdercave that routinely tries to scare the crap out of you while also maybe killing you every once in awhile? You're not quite sure who came up with this particular mind-numbingly stupid game, but you seem to be playing, so get your running shoes on and grab that inhaler!
This is a game of Capture the Flag, and thanks to Rage, you're really starting to feel that competitive spirit. You're going to win- you have to. So what if you incur a few fouls along the way?
There's a red team and a blue team for this prompt, with both teams trying to protect their corresponding flags. Try to strategize to take the other team's precious flag, chase someone from the opposing team down, or just go all out and full body tackle that poor guy who got a little too close to your territory- it's all on you!]

no subject
You pay attention ahead of us and to our right. I'll take left and making sure none can get too close behind us. [ and since she's more likely to be the one able to run them regardless, she adds- ] You get started a few steps ahead of me. I'll be right behind you.
no subject
Okay. Now.
[He starts running, darting down the corridor. Never backtrack. It's a rule that he has ...not grown up with, but known from a very young age nonetheless. Stay still, stay silent, or else run and never turn back. Fights are to buy time, not to win.
He makes sure to look ahead and to the right and every once in a while shout short words - meaningless things, in the end, just to tell her that he's still there without her having to look too much forward.
And then directions.]
Five metres before we hit a wall, turn left in three!
[He thinks he's seen a sliver of daylight, but he isn't certain.]
no subject
following his directions, ahsoka is more relieved than she expects to have a sudden influx of extra light. the two boos still following them genuinely seem uninterested in following them further, so she slows to a stop, still facing back the way they came. ]
I don't think they'll follow us this far.
no subject
[He himself will do so, though slowed down to a walking pace, and if she doesn't follow turn back to grab her elbow and push her along.]
They are unlike the bests and trolls that roam the world back home, but if dealing with them has taught us anything it is to not trust the first signs of the danger being over. We don't know yet if and how well they can handle sunlight.
no subject
They have to stop at some point. If they're not brave enough to attack when you're watching them, they're certainly not brave enough to risk being caught in a crowd.
no subject
[There definitely is no crowd around, at least not here.
...And the whole place looks like it is mostly in ruins. So how likely is it that they will find a crowd?]