ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
dankmemes2016-09-20 10:31 am
Entry tags:
test drive meme #13
Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open September 24th, and apps are open October 1st.
Two quick points here as well:1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!
Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!

F E A R
SCENARIO ONE: DON'T LOOK AT ME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.
Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something lurking in the shadows, waiting for the perfect chance to hop right on you and chow down. This time, the Door has brought in several Boos, from the Mario video game series.
These monsters can be menacing, but are also incredibly shy. When looking directly at them, they will cover their faces and fade into the background- however, when turning away from them, they advance on you until they're in the perfect spot to take a nice big bite. The only way to defeat them is to escape this part of the level- that is, run madly away and try to keep up eye contact while you do so. They may look cartoonish, but those ghost teeth can be sharp!]
SCENARIO TWO: YOU'VE GOT RED ON YOU
[Hadriel is home to many things- temples, irate gods, angry citizens and... well, zombies, apparently. Beware as they start to walk/stagger/generally kind of shuffle around the streets of the city, since where there's one or two, there's usually a hundred more just waiting for the right moment to strike.
Zombies attack Hadriel by the dozen for this prompt, and nowhere in the city is technically safe from them! While they're not necessarily fast or intelligent, they have an advantage on you in that they have a lot more friends and they can't feel pain. So saddle up, bunker down, and try to survive the infestation!
This is a mini version of our Dead Men Walking event this month!]
R A G E
SCENARIO THREE: CAPTURE THE FLAG
[Hey, what's Hadriel without a few mind-numbingly stupid games to forget the fact that you're in a murdercave that routinely tries to scare the crap out of you while also maybe killing you every once in awhile? You're not quite sure who came up with this particular mind-numbingly stupid game, but you seem to be playing, so get your running shoes on and grab that inhaler!
This is a game of Capture the Flag, and thanks to Rage, you're really starting to feel that competitive spirit. You're going to win- you have to. So what if you incur a few fouls along the way?
There's a red team and a blue team for this prompt, with both teams trying to protect their corresponding flags. Try to strategize to take the other team's precious flag, chase someone from the opposing team down, or just go all out and full body tackle that poor guy who got a little too close to your territory- it's all on you!]

no subject
Had he been a vain man, Will would have taken pleasure in knowing he'd been thought of as a genius. He wasn't his Doctor after all, even if he could think like him.
Nodding to Noah's words and giving a slight nudge with a shoulder. ]
Lead the way. If needs be, I have a pistol... Though I don't want to run the risk of our antics drawing more of them.
no subject
[Now that's a cheery thought, having no way of fighting back. Noah has a knife too, but good luck on him remembering it for anything other than cutting twine or a branch here and there. Rook knew when he tried to teach Noah that would be an uphill battle against his nature.
Noah keeps hold of Will, only glancing back to the way they're going with the briefest bit here and there to make sure they're on the right track. His knowledge of the city comes in handy - both because he knows the window is there, and because he needs very little guidance at this point to make it through the streets. He's walked them for... god, it's been a year now, hasn't it? He can tell by the shops they pass in his peripheral where they are related to it, where they need to turn to the main concourse that the smaller shop streets branch off to.
The window is there. There's a severe splintering crack in one corner, but not enough to shatter, and it still takes up most of the wall of the first floor unblemished. Inside the shop is only empty shelves and dust - no reason to break the window when there's nothing needed inside and the door is unlocked. Noah breathes an audible sigh of relief when they come close enough that a quick glance back shows it just a few doors down.]
There - it isn't broken yet.
[That last part is whispered to Will - in case the Boos can in fact speak english.]
no subject
Nodding his head to let Noah know he'd taken his point on board, Will then continued until they reached the large glass window he'd been told about. Perfect still in one piece, still able to reflect. ]
Okay, Noah, I need you to be brave. I'm right here with you.
[ Squeezing his hand as he spoke the words. Reassuring the teen that he was there and that they could get through this. ]
We can do this, okay? Now I want you to slowly edge to my side. We'll face them together, then turn around on the count of 3. Once they open their eyes, we duck and roll out to their sides.