ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
dankmemes2016-09-20 10:31 am
Entry tags:
test drive meme #13
Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open September 24th, and apps are open October 1st.
Two quick points here as well:1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!
Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!

F E A R
SCENARIO ONE: DON'T LOOK AT ME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.
Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something lurking in the shadows, waiting for the perfect chance to hop right on you and chow down. This time, the Door has brought in several Boos, from the Mario video game series.
These monsters can be menacing, but are also incredibly shy. When looking directly at them, they will cover their faces and fade into the background- however, when turning away from them, they advance on you until they're in the perfect spot to take a nice big bite. The only way to defeat them is to escape this part of the level- that is, run madly away and try to keep up eye contact while you do so. They may look cartoonish, but those ghost teeth can be sharp!]
SCENARIO TWO: YOU'VE GOT RED ON YOU
[Hadriel is home to many things- temples, irate gods, angry citizens and... well, zombies, apparently. Beware as they start to walk/stagger/generally kind of shuffle around the streets of the city, since where there's one or two, there's usually a hundred more just waiting for the right moment to strike.
Zombies attack Hadriel by the dozen for this prompt, and nowhere in the city is technically safe from them! While they're not necessarily fast or intelligent, they have an advantage on you in that they have a lot more friends and they can't feel pain. So saddle up, bunker down, and try to survive the infestation!
This is a mini version of our Dead Men Walking event this month!]
R A G E
SCENARIO THREE: CAPTURE THE FLAG
[Hey, what's Hadriel without a few mind-numbingly stupid games to forget the fact that you're in a murdercave that routinely tries to scare the crap out of you while also maybe killing you every once in awhile? You're not quite sure who came up with this particular mind-numbingly stupid game, but you seem to be playing, so get your running shoes on and grab that inhaler!
This is a game of Capture the Flag, and thanks to Rage, you're really starting to feel that competitive spirit. You're going to win- you have to. So what if you incur a few fouls along the way?
There's a red team and a blue team for this prompt, with both teams trying to protect their corresponding flags. Try to strategize to take the other team's precious flag, chase someone from the opposing team down, or just go all out and full body tackle that poor guy who got a little too close to your territory- it's all on you!]

i
That's Polnareff's first thought. He hasn't seen a horse in forever, and even then, it was limited to the circus or the occasional farm. To see someone riding one like it's 1853 and cars haven't been invented is weird. Weird and delightful, though, and that's mostly why Polnareff comes forward.
The stupid ghosts aren't so difficult to fight, but they're irritating. This guy's found a pretty decent way to keep them from gathering, and so why not work together, huh? Besides, he looks skinny enough; he probably can't fight too well. So they'll be partners. Partners in ghost hunting, and he likes that thought very much right up until he sees the guy properly.
DIO, his helmet proclaims. DIO, sitting atop a blond head and a familiar bored expression. The guy isn't nearly as muscled as he ought to be, and there's something off about his eyes, but does it matter?
Silver Chariot bursts from Polnareff's body, rapier ready to attack, as Polnareff glares up at the rider.]
Dio!
no subject
[Of course in doing so, it allows the ghost to surge forward. Diego snaps his attention back onto the ghost as fast as he can, causing the ghost to come to an abrupt halt just before it can close its gaping maw on either Diego or Silver Bullet. The swift decision to look away from his aggressor, however, doesn't give Diego much opportunity to process the person or Stand beyond a blur of silver. He sits upright again, expertly swinging a leg to sit sideways and put whoever this man (and more importantly, his Stand) is in his peripheral vision at the very least. He gives Silver Bullet a little encouragement to bring it up to a trot to put better distance between them and the Boo. Even sitting in a close approximation of side saddle as he is now without a proper side saddle, Diego moves his hips to the rhythm of Silver Bullet's steps smoothly.]
Do I know you?
no subject
Is it Dio? It must be, and yet Polnareff once again glances the man up and down. He's so slender. The World isn't present, despite Silver Chariot's appearance, and that's odd too.]
What the hell are you talking about? You fought me.
[But there's doubt in his voice. Polnareff walks quickly, his eyes trained up at the man before him, temporarily keeping up with the horse's quick trot. The Boo follows, though it covers its face as Chariot glowers at it.]
no subject
[Testing it for just a moment, Diego directs his eyes in the man's direction. The Boo doesn't react, still left covering its face as the Stand stares it down. Fair enough. Most likely the Stand doesn't need to blink, or at the very least doesn't need to as often as Diego would. If nothing else, it gives him a chance to properly look at the man, and . . . ]
[Diego has many questions about the man's appearance. He's seen quite a variety in hairstyles and manners of dress, but this man doesn't look like he'd fit in anywhere of the places Diego's been. He doesn't bother with masking his reaction, his nose crinkling a little and his brow furrowing in obvious disdain.
Get you a granny wife who can knit, honestly.]I think either you've got me confused for someone on your level, or you think pretty damn highly of yourself to think I'd fuck around with someone like you. [Diego scoffs, looking back at the Boo.] Get lost.
no subject
Because so . . . what, exactly? This is some kind of weird . . . not-Dio? Because he looks like him, yeah, and the snobbishness fits right in with that picture, but at the same time, it's most definitely not him. Far too slim, far too short, and far less obviously murderous than Polnareff's Dio.
He still doesn't like him. But Chariot lowers his sword.]
Not yet.
[He says it with far less venom in his voice than had been there before. Polnareff keeps pace, staring up at Diego.]
Not til you answer a few more questions. Starting with: what year you from?
no subject
It's January of 1891. And just to answer what I imagine will be your set of following stupid questions: my name is Diego Brando, but I'm also known internationally as Dio, prince of the British racing world. I'm on my way to New York City where I will win the Steel Ball Run Race, and add another jewel to my crown.