hadrielmods: (Default)
ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] dankmemes2016-09-20 10:31 am
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test drive meme #13

Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open September 24th, and apps are open October 1st.

Two quick points here as well:
1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!

Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!





F E A R

SCENARIO ONE: DON'T LOOK AT ME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.

Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something lurking in the shadows, waiting for the perfect chance to hop right on you and chow down. This time, the Door has brought in several Boos, from the Mario video game series.

These monsters can be menacing, but are also incredibly shy. When looking directly at them, they will cover their faces and fade into the background- however, when turning away from them, they advance on you until they're in the perfect spot to take a nice big bite. The only way to defeat them is to escape this part of the level- that is, run madly away and try to keep up eye contact while you do so. They may look cartoonish, but those ghost teeth can be sharp!]


SCENARIO TWO: YOU'VE GOT RED ON YOU
[Hadriel is home to many things- temples, irate gods, angry citizens and... well, zombies, apparently. Beware as they start to walk/stagger/generally kind of shuffle around the streets of the city, since where there's one or two, there's usually a hundred more just waiting for the right moment to strike.

Zombies attack Hadriel by the dozen for this prompt, and nowhere in the city is technically safe from them! While they're not necessarily fast or intelligent, they have an advantage on you in that they have a lot more friends and they can't feel pain. So saddle up, bunker down, and try to survive the infestation!

This is a mini version of our Dead Men Walking event this month!]


R A G E

SCENARIO THREE: CAPTURE THE FLAG
[Hey, what's Hadriel without a few mind-numbingly stupid games to forget the fact that you're in a murdercave that routinely tries to scare the crap out of you while also maybe killing you every once in awhile? You're not quite sure who came up with this particular mind-numbingly stupid game, but you seem to be playing, so get your running shoes on and grab that inhaler!

This is a game of Capture the Flag, and thanks to Rage, you're really starting to feel that competitive spirit. You're going to win- you have to. So what if you incur a few fouls along the way?

There's a red team and a blue team for this prompt, with both teams trying to protect their corresponding flags. Try to strategize to take the other team's precious flag, chase someone from the opposing team down, or just go all out and full body tackle that poor guy who got a little too close to your territory- it's all on you!]
iustitiae: (128)

[personal profile] iustitiae 2016-10-02 04:35 am (UTC)(link)
[no but connor really doesn't know why they're having this discussion right now. his eyes narrow.]

I thought you wanted us to be quiet.

[he's going to go check for other doors. if nothing else, matt wasn't smart enough to barricade the front door so god knows what other entrances and still unlocked for zombies to come in through.]
devilsavocado: (UqzZh0W)

[personal profile] devilsavocado 2016-10-02 04:42 am (UTC)(link)
[ Wow, this kid is rude. And Matt is so not good with millenials. But whatever, if it helps him, then Matt will let him go. He can hear him as long as he stays in the building anyway. ]

Don't take too long.

[ He doesn't say it, but his tone seems to imply "if you run into trouble, I will Know." ]

Things are calming down out there.

[ Or are they...? ]
iustitiae: (142)

[personal profile] iustitiae 2016-10-02 04:47 am (UTC)(link)
[he's surprised to hear his tone?? who elected you team dad? whatever - there's another door towards the back but it seems sufficiently locked. as in the lock rusted years ago and there's no about of WD-40 that would resurrect it.]

How long have you been waiting in here?
devilsavocado: (8DxEfSA)

[personal profile] devilsavocado 2016-10-02 05:22 am (UTC)(link)
About an hour, give or take. Maybe more.

[ It was quiet and locked, for the most part. And if anyone approached, Matt could make a run for it from the roof or up the sides if it got too bad. He can't do that now with Connor to worry about though, but that's his sense of heroism making him feel responsible for the both of them now. ]

I think they're drawn to groups of people. Doubt they have the patience to wait long.

[ Since they're y'know, undead. But who knows. ]
iustitiae: (66)

[personal profile] iustitiae 2016-10-02 05:25 am (UTC)(link)
Kinda doubt any groups of people would be stupid enough to stay sitting ducks for them.

[people probably would fall victim to them, but at least it was better than some of the other monsters that went bump in the night.]
devilsavocado: (SJ4eovD)

[personal profile] devilsavocado 2016-10-02 05:36 am (UTC)(link)
[ Matt hasn't exactly seen many zombie flicks past what Foggy narrated for him, so you're kind of out of luck when it comes to tropes in his department, Connor. ]

So we're safer like this, I mean. Unless you're in a hurry to leave.

[ Which... would be a bad idea, guy. ]
iustitiae: (107)

[personal profile] iustitiae 2016-10-02 05:38 am (UTC)(link)
I literally just made sure all the doors were secure. I wasn't planning on leaving anytime soon.

[unlike a certain someone in this room, connor has a really good sense of life-preservation]
devilsavocado: (RYEemJP)

[personal profile] devilsavocado 2016-10-02 05:51 am (UTC)(link)
[ Matt shrugs. ]

Maybe you saw something I didn't.

[ We can't all be as cool as Matt. ]

Their numbers should thin out soon, hopefully.
iustitiae: (04)

[personal profile] iustitiae 2016-10-02 04:07 pm (UTC)(link)
Or more will just take their place.
devilsavocado: (screenreader; repeat that)

[personal profile] devilsavocado 2016-10-02 05:22 pm (UTC)(link)
[ Let's not be too maudlin, Connor. I mean, Matt was thinking it but he isn't going to just say it. ]

If it comes to that, then we better have an escape route.

[ Hey, it beats standing around. ]

We might be able to make a break for it from the roof.
iustitiae: (50)

[personal profile] iustitiae 2016-10-02 05:28 pm (UTC)(link)
Yeah? And how to you propose to get to the roof?

[maybe matt is just insane. maybe he has locked himself into a room with an insane person.]

Parkour isn't really part of anyone normal skill-set, and I didn't find any stairs.
devilsavocado: (danos hoy nuestro pan de cada día)

[personal profile] devilsavocado 2016-10-02 06:12 pm (UTC)(link)
[ Wow, Connor. Some people parkour! Don't hate. Matt actually chuckles. He's not crazy! ]

Maybe we could find a rope? Stack some furniture?

[ Help him out, dude. ]

Unless you have any better ideas.
iustitiae: (66)

[personal profile] iustitiae 2016-10-02 07:09 pm (UTC)(link)
My idea was to get to a secure location and wait there until they left.

[and thats about all he could think through.]
devilsavocado: (RARCNJM)

[personal profile] devilsavocado 2016-10-02 07:17 pm (UTC)(link)
So I'm offering a backup plan.

[ Matt doesn't usually plan ahead but he's been sitting around for a while now. Sitting around when people are in danger is not his thing. ]

In case we need to escape.
iustitiae: (107)

[personal profile] iustitiae 2016-10-02 07:18 pm (UTC)(link)
I'm guessing the zombies aren't going to go to all the trouble of figuring out how to get in here.

[i mean he can't really know what goes on in their heads, but.]
devilsavocado: (M11WXOX)

[personal profile] devilsavocado 2016-10-02 07:24 pm (UTC)(link)
[ That's cute. And optimistic. But mostly the kind of thinking that'll get them both killed. ]

If they do, we'll be sitting ducks here. Are you going to settle for that, or do you want to help me?
iustitiae: (07)

[personal profile] iustitiae 2016-10-02 08:33 pm (UTC)(link)
[matt is clearly missing the part of this where connor was truly content to wait this out alone. he's frustrated]

What do you want me to do?
devilsavocado: (welp I'm screwed)

[personal profile] devilsavocado 2016-10-08 02:51 am (UTC)(link)
[ Gotta plan ahead, Connor, gosh! What are you, not a trained ninja or something? ]

Find a way to get up if we need to make a break for it. There has to be roof access somewhere, right?
iustitiae: (Default)

[personal profile] iustitiae 2016-10-08 03:16 am (UTC)(link)
I already told you, it really doesn't seem like there is one.

[i mean he did kind of look around here. but he will try again if only to make matt happy]
devilsavocado: (1XDSUzE)

[personal profile] devilsavocado 2016-10-08 03:46 am (UTC)(link)
[ Only one of them has a pair of working eyes, ok. ]

The maybe the back--

[ Ah, is that the sound of zombies working on breaking one of the doors? Maybe it is. ]

Hold on.
iustitiae: (107)

[personal profile] iustitiae 2016-10-08 10:04 pm (UTC)(link)
[connor takes a sharp breath. yeah he can hear the zombies. they're not exactly quiet.]

Roof access, yeah, that sounds great.

[there's one other door, in the back, so he goes for that. hopefully through there is a way out and up]
devilsavocado: (tense; as always)

[personal profile] devilsavocado 2016-10-08 10:48 pm (UTC)(link)
[ Matt can at least hear Connor find the stairs. And the fact that there aren't zombies that way. ]

I'm right behind you.

[ Somehow? This blind guy is really nimble, but more importantly he (quietly) lifts and places some more chairs in the way of the door before following Connor. ]

I doubt they'll rush in, but we should hurry.

[ Just stay calm, ok. ]
iustitiae: (103)

[personal profile] iustitiae 2016-10-08 11:15 pm (UTC)(link)
[ha ha ha stay calm

the door leads out into another hallway, but at least the stairs are marked, which may not be help to his new companion. so:]


Here, the stairs are through this door.
devilsavocado: (scarf; thinks)

[personal profile] devilsavocado 2016-10-08 11:28 pm (UTC)(link)
Great.

[ And Matt will stay behind Connor in case one of those monsters does catch up to them, because he can already tell from his rising heart-rate that Connor is Not good under stress the way Matt is. So at least you'll have time to run, Connor. ]

I should be able to handle stairs. Let's keep moving.
iustitiae: (65)

[personal profile] iustitiae 2016-10-08 11:29 pm (UTC)(link)
"Should"?

[that's not reassuring when you're already unsure about the situation. he's not good under stress, but he doesn't leave people behind. he waits for matt to catch up, considering going after him if he needs to catch him or something]

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