hadrielmods: (Default)
ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] dankmemes2019-06-22 01:25 pm
Entry tags:

LOVE MEME | THANKS FOR THE MEMORIES


Hadriel 💕 Love 💕 Meme


Please allow us to say thank you for sticking with us for so long and throughout our endgame! This meme is for us all to gush over one another with our love, our farewells, and our favorite memories throughout the game.

Instructions are simple- simply top level with your name and the characters you play/played (and if you want to include a few of your favorite memories in the game, as well as a character epilogue to say what your character will be doing after the endgame, please do so!)

Go around and tag other folks, reminisce, and tell everyone how awesome they are! Players who have left the game at any time can also participate, so please come on back and let us tell you how much we enjoyed having you here!


FROM MANDA
Hey folks!

It feels weird to be saying goodbye to this game. Hadriel has been such a big part of my life for three and a half - wow, almost four? - years now, and I have to admit I'm not sure what I'm going to do without it. It's been a huge source of inspiration and creativity, an immense and sometimes difficult undertaking. There have been ups and downs, but above all, it's been so much fun.

While I had modded games before starting Hadriel, I'd never created one of my own. Building Hadriel from the ground up with Rae is something I'm always going to remember. Coming up with events every month, creating NPCs for people to love and hate, and forming an overarching plot for people to react to was a constant rollercoaster, stressful and exciting and satisfying. I really hope you all had as much fun as we did, because that's the truly rewarding part of running a game: seeing other people enjoy it.

More than anything, I want to say thank you for spending time with us. Whether it was a few months or a few years, I really deeply appreciate everyone who invested a little part of themselves, their time and energy and interest, in our game. I can't tell you how many times Rae or I posted a plot OOC post and sent frantic Discord messages back and forth because we were so delighted about how people were reacting to it. We tried our best to make a game that people could have fun in, and one that people could feel like they were affecting. I hope we succeeded, and even if we didn't, thank you for caring about our game.

I want to especially thank a few people. Kels, who continued making beautiful graphics for us even after she left the game. Alexis, who stepped in to help us with apps and NPCs when we desperately needed it. Grimme, who was kind enough to volunteer to mod the Hadriel Discord. Without them, Rae and I would have been totally overwhelmed. Not long after the game began, we agree that we weren't interested in turning it over to new mods, that when we couldn't mod anymore we would end it even if we hadn't completed the full three arcs we intended. Thanks to the help we got, we were able to go the distance, and I really, truly appreciate it.

All of our players are awesome and this game would be nothing without you. Thank you for making this big chunk of my life so fun, and I wish you luck and even more fun wherever the RP world, or life, takes you from here on. I'm going to miss Hadriel and all of you.

-Manda
FROM RAE
I can't follow up what Manda said, guys, I'm already tearing up just from reading it!!!

But please let me say from the bottom of my heart, thank you. Hadriel was my first major modding experience, and it was born out of Manda and I conspiring with one another late one night during one of our many discussions about rp in general. We weren't truly serious about it, but it was something fun to talk and DM one another about when I was at work- what would the setting be like? Who would the NPCs be? What kind of rules would we make? Eventually, after another session of excited, frantic brainstorming, I realized: oh god, we're actually going to do this.

I was really scared! I didn't think that I had it in me to bring a game to completion. Enter Manda, who was with me every step of the way. She has been the absolute rock of Hadriel, keeping everything together and encouraging me and reassuring me, even when I was going through some rough times and wasn't around much to push the game forward. I can confidently say that without Manda, the game wouldn't have survived past its second year and I owe so much to her.

And then there's all of you! This sounds weird to say, but I've never really written a story that other people have cared about before. The enthusiasm and excitement that so many of you showed while we were dropping major plot events, or the debates that you had over our moral dilemmas, or the way that all of you just consistently volunteered, showed up, and thought outside the box to bring the plot forward in ways that Manda and I hadn't anticipated... I can't even begin to explain how much that means to me. The players of Hadriel, past and present, have done so much and the game wouldn't exist without you guys! So thank you all- thank you so much for being here, and for playing in Hadriel!

We've come a long way from nervously counting the apps as they came in on October 1st, 2015, from DMing, 'do you think we have enough players?' to one another, from not being able to think of good names for our NPCs(so we just named them the obvious- neither of us are good at naming things at all, see: the Null, see: [Name], see: the game was almost called The Spires until we flipped through some angelic-sounding names in a name generator site). Both Manda and I have learned and grown so much from this game, and I hope that some of you feel the same!

You guys are so amazing and we love all of you. We wish you luck wherever you decide to go, and thank you again for bringing Hadriel to life!

-Rae
evocation: (pic#11190530)

Jenny | Kyna Midha

[personal profile] evocation 2019-06-23 01:01 am (UTC)(link)
Hadriel was honestly probably the strongest home game I've had in years. Everything about it was just so chill and relaxed and everyone was always so open to ideas and new players/characters that it made the game an absolute delight. I was completely terrified to app Kyna here originally, because I'd never played an OC in a dwrp game, but everyone was so sweet and easy to tag and welcoming, and I don't know how to thank you guys enough for that.

Kyna went through a ton of massive development in this game, and I don't even know where to begin mentioning favorite moments. Her CR with Wash and Ephemera was a total surprise, and I never expected any of it to go where it did, especially when Ephemera and Kyna had an amazing enemies to friends progression and she ended up in a ride or die ship with Wash that helped her development progress in an incredible way.

Her CR with Lance was also amazing, and she definitely wouldn't have learned to mature or open up the way she did without him. She was always able to rely on him for advice and just be a total dork with him. Rome was another character she had a rocky start with and then ended up adoring, and both Lance and Rome became her BFFs in ways that I have a ton of gross feelings about!

And then of course there's Harlan and Tucker, who she started out close with and only became closer with. It was really really interesting to see the way Hadriel affected their "canon" cr, and how much more mature and healthy their friendships became.

This game was incredible and I'm going to miss it so, so much. I don't know where to begin thanking the mods and playerbase for making it into such a welcoming and fun experience. I tried a few other games in the time I was at Hadriel, and none of them ever seemed to grab me the way this game did.

As for Kyna, she's headed home with Lance and is going to work on bringing back Wash and Rome as well, and she's probably going to try to cram them all in her apartment for a while until they get themselves settled. She'll put all her energy into learning plane shift so that she can keep world hopping, because there are a lot of friends she doesn't want to give up and she might even want to come back and visit Hadriel once in a while! I'm also apping a Hadriel crau version of Kyna to In the Night along with Wash and Nate. I know a few Hadriel players are apping there, and I'm really glad a little faction of Hadriel is going to stick together! I think I'd be extra disgustingly heartbroken if we weren't.
unheeled: (Default)

[personal profile] unheeled 2019-06-23 02:04 am (UTC)(link)
We didn't thread a lot, but I loved Kyna stirring the pot when Brennan and Lance started arguing about magic and who could do it better. Alas for what could've been! Take care of Lance and Sandy for Brennan, Kyna! She'd be happy to know Lance is in good company. Best wishes, Jenny!!!
sciencelizard: (« [Giggle] (´∀`))

[personal profile] sciencelizard 2019-06-25 03:17 am (UTC)(link)
I truly love Taako and Kyna's snippy back and forths and I'm gonna cherish them forever. Let them find each other somewhere out in the universe and like, magic fight. or just call each other names. It works. <3
lingeringhope: (ʟɪᴋᴇ ʟᴇᴍᴏɴ ᴅʀᴏᴘs)

[personal profile] lingeringhope 2019-06-26 07:22 am (UTC)(link)
Thank you for playing with us for so long! Kyna is such a great character, and I'm really glad to see you're continuing with her in another game. Please carry on the Hadriel banner and tell everyone how shitty the gods were all the time, it's all I could possibly ask for. Honestly, our OCs have always been AMAZING, and Kyna absolutely fits that. You play her so well and it was always so interesting to see how she would react to the weird shit the gods did. It was awesome having you in our game.
nonscriptum: but you are a huge waste of muscles (uh no offense)

[personal profile] nonscriptum 2019-07-02 04:30 pm (UTC)(link)
YOU'LL NEVER GET RID OF NATE