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ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] dankmemes2019-06-22 01:25 pm
Entry tags:

LOVE MEME | THANKS FOR THE MEMORIES


Hadriel 💕 Love 💕 Meme


Please allow us to say thank you for sticking with us for so long and throughout our endgame! This meme is for us all to gush over one another with our love, our farewells, and our favorite memories throughout the game.

Instructions are simple- simply top level with your name and the characters you play/played (and if you want to include a few of your favorite memories in the game, as well as a character epilogue to say what your character will be doing after the endgame, please do so!)

Go around and tag other folks, reminisce, and tell everyone how awesome they are! Players who have left the game at any time can also participate, so please come on back and let us tell you how much we enjoyed having you here!


FROM MANDA
Hey folks!

It feels weird to be saying goodbye to this game. Hadriel has been such a big part of my life for three and a half - wow, almost four? - years now, and I have to admit I'm not sure what I'm going to do without it. It's been a huge source of inspiration and creativity, an immense and sometimes difficult undertaking. There have been ups and downs, but above all, it's been so much fun.

While I had modded games before starting Hadriel, I'd never created one of my own. Building Hadriel from the ground up with Rae is something I'm always going to remember. Coming up with events every month, creating NPCs for people to love and hate, and forming an overarching plot for people to react to was a constant rollercoaster, stressful and exciting and satisfying. I really hope you all had as much fun as we did, because that's the truly rewarding part of running a game: seeing other people enjoy it.

More than anything, I want to say thank you for spending time with us. Whether it was a few months or a few years, I really deeply appreciate everyone who invested a little part of themselves, their time and energy and interest, in our game. I can't tell you how many times Rae or I posted a plot OOC post and sent frantic Discord messages back and forth because we were so delighted about how people were reacting to it. We tried our best to make a game that people could have fun in, and one that people could feel like they were affecting. I hope we succeeded, and even if we didn't, thank you for caring about our game.

I want to especially thank a few people. Kels, who continued making beautiful graphics for us even after she left the game. Alexis, who stepped in to help us with apps and NPCs when we desperately needed it. Grimme, who was kind enough to volunteer to mod the Hadriel Discord. Without them, Rae and I would have been totally overwhelmed. Not long after the game began, we agree that we weren't interested in turning it over to new mods, that when we couldn't mod anymore we would end it even if we hadn't completed the full three arcs we intended. Thanks to the help we got, we were able to go the distance, and I really, truly appreciate it.

All of our players are awesome and this game would be nothing without you. Thank you for making this big chunk of my life so fun, and I wish you luck and even more fun wherever the RP world, or life, takes you from here on. I'm going to miss Hadriel and all of you.

-Manda
FROM RAE
I can't follow up what Manda said, guys, I'm already tearing up just from reading it!!!

But please let me say from the bottom of my heart, thank you. Hadriel was my first major modding experience, and it was born out of Manda and I conspiring with one another late one night during one of our many discussions about rp in general. We weren't truly serious about it, but it was something fun to talk and DM one another about when I was at work- what would the setting be like? Who would the NPCs be? What kind of rules would we make? Eventually, after another session of excited, frantic brainstorming, I realized: oh god, we're actually going to do this.

I was really scared! I didn't think that I had it in me to bring a game to completion. Enter Manda, who was with me every step of the way. She has been the absolute rock of Hadriel, keeping everything together and encouraging me and reassuring me, even when I was going through some rough times and wasn't around much to push the game forward. I can confidently say that without Manda, the game wouldn't have survived past its second year and I owe so much to her.

And then there's all of you! This sounds weird to say, but I've never really written a story that other people have cared about before. The enthusiasm and excitement that so many of you showed while we were dropping major plot events, or the debates that you had over our moral dilemmas, or the way that all of you just consistently volunteered, showed up, and thought outside the box to bring the plot forward in ways that Manda and I hadn't anticipated... I can't even begin to explain how much that means to me. The players of Hadriel, past and present, have done so much and the game wouldn't exist without you guys! So thank you all- thank you so much for being here, and for playing in Hadriel!

We've come a long way from nervously counting the apps as they came in on October 1st, 2015, from DMing, 'do you think we have enough players?' to one another, from not being able to think of good names for our NPCs(so we just named them the obvious- neither of us are good at naming things at all, see: the Null, see: [Name], see: the game was almost called The Spires until we flipped through some angelic-sounding names in a name generator site). Both Manda and I have learned and grown so much from this game, and I hope that some of you feel the same!

You guys are so amazing and we love all of you. We wish you luck wherever you decide to go, and thank you again for bringing Hadriel to life!

-Rae
ragnarsson: ([15.9] Be ruthless)

Shade | Ivar, Leo, and Ushahin

[personal profile] ragnarsson 2019-06-24 03:48 am (UTC)(link)
This is such a bittersweet feeling for me. Hadriel was the first game I apped back into after a long hiatus was taken from DWRP in general, so it holds such a special place in my heart. I can't think of any specific moments right now aside from loving every interaction with the NPCs, but you all have been such a sweet and fun playerbase, and I couldn't have asked for a better time in a game. It really felt like home, which is why I couldn't stay away forever, and brought more characters in.

Leo's going home because now that he's been brought back to life with an actual body, his siblings need him to help protect their city from the other monsters. After two horror games, he can pretty much handle anything else his world wants to throw at him. Thanks to his character development here, he's a lot less arrogant and actually has sort of learned to care about some of humanity beyond seeing them as food, so he'll be remembering his time here.

Ivar's intent is going to be to go home because he has a ton of unfinished business (read: there's still a final season of the show that's yet to air)...but I plan on CRAUing him somewhere, which he will NOT be happy about. His time in the city hasn't done much for tamping down that psychotic personality, but he made some actual friends, and learned to mellow out just a little.

Ushahin was my first character here, so of course I HAD to give him a good ending. He is going to be staying in the city because he is old, tired, and has nothing to really go back to in his world. Now that everything has settled down, he'll just spend his days filtering people's thoughts out as best he can while tending to things like the plants and giving everyone good dreams when feeling particularly happy. Fetch the psychic raven will be staying with him and demanding food from everyone he meets.
pocketspa: (« [Greeting] hail and well met my dudes)

[personal profile] pocketspa 2019-06-25 03:30 am (UTC)(link)
I'm SO glad for all the fun CR we had with all three of your boys. Truly it was incredible to meet you and I love all the dumb shit we did, thank you so much for all of our amazing threads!!!
ragnarsson: ([13.20] Headbutt of love)

[personal profile] ragnarsson 2019-06-25 10:26 am (UTC)(link)
Ditto! I had such a good time with you!

lingeringhope: (ʟɪᴋᴇ ʟᴇᴍᴏɴ ᴅʀᴏᴘs)

[personal profile] lingeringhope 2019-06-27 11:44 pm (UTC)(link)
I really enjoyed seeing all your characters in game, and I loved their interactions with the NPCs as well. Also it was really cool to see Leo, since I've read those books but didn't think many other people have! I love seeing obscure characters that people have put thought and effort into playing, so that was great. Thank you for apping to Hadriel and playing with us for so long!