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ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ ([personal profile] hadrielmods) wrote in [community profile] dankmemes2016-09-20 10:31 am
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test drive meme #13

Welcome to Hadriel's test drive, and thank you again for your interest in the game! As always, our reserves page is here, and our applications page is here! Reserves open September 24th, and apps are open October 1st.

Two quick points here as well:
1. Any thread made in Hadriel's test drive will be accepted as the sole Action Log sample in the application.
2. All threads made in the test drive can be considered game canon, either through handwaving or through a shared mental experience while coming through the Door!

Test drives will be broken up into specific god mini-events, during which your characters can see how well they fare under the watchful eye of one of the gods. Choose wisely or just simply pick 'em all, and have fun!





F E A R

SCENARIO ONE: DON'T LOOK AT ME
[The Door brings in all that is chaotic and evil in the world. This may include you, may include the person next to you... and may include the monster behind you.

Watch out as you explore the streets of Hadriel, because you're not alone, and there's always something lurking in the shadows, waiting for the perfect chance to hop right on you and chow down. This time, the Door has brought in several Boos, from the Mario video game series.

These monsters can be menacing, but are also incredibly shy. When looking directly at them, they will cover their faces and fade into the background- however, when turning away from them, they advance on you until they're in the perfect spot to take a nice big bite. The only way to defeat them is to escape this part of the level- that is, run madly away and try to keep up eye contact while you do so. They may look cartoonish, but those ghost teeth can be sharp!]


SCENARIO TWO: YOU'VE GOT RED ON YOU
[Hadriel is home to many things- temples, irate gods, angry citizens and... well, zombies, apparently. Beware as they start to walk/stagger/generally kind of shuffle around the streets of the city, since where there's one or two, there's usually a hundred more just waiting for the right moment to strike.

Zombies attack Hadriel by the dozen for this prompt, and nowhere in the city is technically safe from them! While they're not necessarily fast or intelligent, they have an advantage on you in that they have a lot more friends and they can't feel pain. So saddle up, bunker down, and try to survive the infestation!

This is a mini version of our Dead Men Walking event this month!]


R A G E

SCENARIO THREE: CAPTURE THE FLAG
[Hey, what's Hadriel without a few mind-numbingly stupid games to forget the fact that you're in a murdercave that routinely tries to scare the crap out of you while also maybe killing you every once in awhile? You're not quite sure who came up with this particular mind-numbingly stupid game, but you seem to be playing, so get your running shoes on and grab that inhaler!

This is a game of Capture the Flag, and thanks to Rage, you're really starting to feel that competitive spirit. You're going to win- you have to. So what if you incur a few fouls along the way?

There's a red team and a blue team for this prompt, with both teams trying to protect their corresponding flags. Try to strategize to take the other team's precious flag, chase someone from the opposing team down, or just go all out and full body tackle that poor guy who got a little too close to your territory- it's all on you!]
iustitiae: (81)

[personal profile] iustitiae 2016-10-01 04:24 pm (UTC)(link)
[yeah, so connor hadn't actually seen or heard matt at all so he all but jumps, managing, at least, to keep his hold on the chair and not letting it clatter to the ground. so much for being quiet - but maybe if matt hadn't tried to scare an already frightened child this would've gone over better.

at least matt's coherency makes it quickly obvious that he's not, in fact, a zombie. fear slides into annoyance, mad that this rando would lecture him about being quiet when he's the one talking.]


Great, yeah. Maybe try that, too.
devilsavocado: (diner; no sex)

[personal profile] devilsavocado 2016-10-01 04:34 pm (UTC)(link)
[ Oh, you mean it's dark? Well, how was Matt supposed to know, huh?? He steps out of the dark and tilts his head to listen-- the barricade isn't perfect, but zombies can't really work doorknobs, either. ]

Relax. The door sounds like it should hold for a bit.

[ Matt steps a little closer, keeping his voice down. He can tell Connor's agitated (I mean who wouldn't be,) but Matt's a hero, not a jerk. He's not trying to be annoying, promise. ]

I'm Matt. It's gonna be okay.

[ Says the guy in the dark glasses. But he just seems to handle stress really well? ]
iustitiae: (50)

[personal profile] iustitiae 2016-10-01 04:43 pm (UTC)(link)
[it takes connor a moment to put the pieces together, his brain too busy working over ZOMBIES and trying to figure out the best way not to become the blonde cheerleader in every bad horror film. but it does indeed strike him, after a moment, that there's something different about matt. you know, other than the calm in a clearly stressful situation thing.]

Right. What's the worst that happens? Zombies rip us limb from limb and then we wake right back up in this cave?

[it's going to take more than a few words from a stranger to make him feel alright with this situation. anyway, he's not really big on adult authority figures promising him things are going to be alright. it doesn't tend to work out that way.]
devilsavocado: (scarf; so warm)

[personal profile] devilsavocado 2016-10-01 05:25 pm (UTC)(link)
[ Matt's probably lucky the glasses hide the fact that he doesn't make eye-contact, but he's surprised Connor hasn't said anything about how a blind guy managed in a zombie apocalypse. ]

That's not gonna happen.

[ He sounds certain of this. Of course, Matt isn't going to disclose his super powers to the first rando he runs into, either. ]

Dying and coming back to life isn't going to solve the zombie problem.
iustitiae: (64)

[personal profile] iustitiae 2016-10-01 05:28 pm (UTC)(link)
Well, no, of course not. But it does make the consequences a little...superfluous, I guess.

[as superfluous as dying can be. which, as soon as he says it, doesn't sound as superfluous as he thought at all. he sighs exasperatedly, looking back at his makeshift barricade and listening to the grunts of zombies outside.]

Maybe they only walk in straight lines, anyway.
devilsavocado: (en el nombre del padre)

[personal profile] devilsavocado 2016-10-01 06:07 pm (UTC)(link)
[ Well, good, at least Connor only pretends to joke about death. ]

I'm not really in any hurry to die, thanks.

[ No really. Though Matt keeps an ear on the door, noting every creak and shift behind the door. ]

They're not exactly great at turns, no. But it's the numbers we should worry about. Did you happen to count how many were chasing you before?
iustitiae: (147)

[personal profile] iustitiae 2016-10-01 10:44 pm (UTC)(link)
[connor huffs off out a laugh]

Somewhere between five and ten. I didn't exactly stop to take attendance.

[we can't all be superheroes with the concern of all people on our mind.]
devilsavocado: (smile; not fake I promise)

[personal profile] devilsavocado 2016-10-02 04:07 am (UTC)(link)
Shame.

[ Matt, now is an awful time to tell jokes. It is really Not The Time. But you need a little levity when there's zombies, right? ]

Sounds closer to five than ten... Maybe seven?

[ Surely your average blind man could do that, right? ]
iustitiae: (108)

[personal profile] iustitiae 2016-10-02 04:10 am (UTC)(link)
[dude, he doesn't care if you're the queen of england. how does that do anything for him and more importantly, how is that any weirder than being abducted into a cave?]

Okay, so your hearing is definitely way better than mine. Are you going to tell me what kind of shoes they're wearing, next?
devilsavocado: (DuzJ8CM)

[personal profile] devilsavocado 2016-10-02 04:26 am (UTC)(link)
[ I mean, he could. But that's rude, Connor. ]

I just pay more attention to the sounds.

[ Matt taps a foot on the ground, mostly just to draw attention to his feet. ]

Not that hard to tell what shoes I'm wearing if you can see, right? It's the same thing.

[ Is it? Is it really though? ]
iustitiae: (128)

[personal profile] iustitiae 2016-10-02 04:35 am (UTC)(link)
[no but connor really doesn't know why they're having this discussion right now. his eyes narrow.]

I thought you wanted us to be quiet.

[he's going to go check for other doors. if nothing else, matt wasn't smart enough to barricade the front door so god knows what other entrances and still unlocked for zombies to come in through.]
devilsavocado: (UqzZh0W)

[personal profile] devilsavocado 2016-10-02 04:42 am (UTC)(link)
[ Wow, this kid is rude. And Matt is so not good with millenials. But whatever, if it helps him, then Matt will let him go. He can hear him as long as he stays in the building anyway. ]

Don't take too long.

[ He doesn't say it, but his tone seems to imply "if you run into trouble, I will Know." ]

Things are calming down out there.

[ Or are they...? ]
iustitiae: (142)

[personal profile] iustitiae 2016-10-02 04:47 am (UTC)(link)
[he's surprised to hear his tone?? who elected you team dad? whatever - there's another door towards the back but it seems sufficiently locked. as in the lock rusted years ago and there's no about of WD-40 that would resurrect it.]

How long have you been waiting in here?
devilsavocado: (8DxEfSA)

[personal profile] devilsavocado 2016-10-02 05:22 am (UTC)(link)
About an hour, give or take. Maybe more.

[ It was quiet and locked, for the most part. And if anyone approached, Matt could make a run for it from the roof or up the sides if it got too bad. He can't do that now with Connor to worry about though, but that's his sense of heroism making him feel responsible for the both of them now. ]

I think they're drawn to groups of people. Doubt they have the patience to wait long.

[ Since they're y'know, undead. But who knows. ]
iustitiae: (66)

[personal profile] iustitiae 2016-10-02 05:25 am (UTC)(link)
Kinda doubt any groups of people would be stupid enough to stay sitting ducks for them.

[people probably would fall victim to them, but at least it was better than some of the other monsters that went bump in the night.]
devilsavocado: (SJ4eovD)

[personal profile] devilsavocado 2016-10-02 05:36 am (UTC)(link)
[ Matt hasn't exactly seen many zombie flicks past what Foggy narrated for him, so you're kind of out of luck when it comes to tropes in his department, Connor. ]

So we're safer like this, I mean. Unless you're in a hurry to leave.

[ Which... would be a bad idea, guy. ]
iustitiae: (107)

[personal profile] iustitiae 2016-10-02 05:38 am (UTC)(link)
I literally just made sure all the doors were secure. I wasn't planning on leaving anytime soon.

[unlike a certain someone in this room, connor has a really good sense of life-preservation]
devilsavocado: (RYEemJP)

[personal profile] devilsavocado 2016-10-02 05:51 am (UTC)(link)
[ Matt shrugs. ]

Maybe you saw something I didn't.

[ We can't all be as cool as Matt. ]

Their numbers should thin out soon, hopefully.
iustitiae: (04)

[personal profile] iustitiae 2016-10-02 04:07 pm (UTC)(link)
Or more will just take their place.
devilsavocado: (screenreader; repeat that)

[personal profile] devilsavocado 2016-10-02 05:22 pm (UTC)(link)
[ Let's not be too maudlin, Connor. I mean, Matt was thinking it but he isn't going to just say it. ]

If it comes to that, then we better have an escape route.

[ Hey, it beats standing around. ]

We might be able to make a break for it from the roof.
iustitiae: (50)

[personal profile] iustitiae 2016-10-02 05:28 pm (UTC)(link)
Yeah? And how to you propose to get to the roof?

[maybe matt is just insane. maybe he has locked himself into a room with an insane person.]

Parkour isn't really part of anyone normal skill-set, and I didn't find any stairs.
devilsavocado: (danos hoy nuestro pan de cada día)

[personal profile] devilsavocado 2016-10-02 06:12 pm (UTC)(link)
[ Wow, Connor. Some people parkour! Don't hate. Matt actually chuckles. He's not crazy! ]

Maybe we could find a rope? Stack some furniture?

[ Help him out, dude. ]

Unless you have any better ideas.
iustitiae: (66)

[personal profile] iustitiae 2016-10-02 07:09 pm (UTC)(link)
My idea was to get to a secure location and wait there until they left.

[and thats about all he could think through.]
devilsavocado: (RARCNJM)

[personal profile] devilsavocado 2016-10-02 07:17 pm (UTC)(link)
So I'm offering a backup plan.

[ Matt doesn't usually plan ahead but he's been sitting around for a while now. Sitting around when people are in danger is not his thing. ]

In case we need to escape.
iustitiae: (107)

[personal profile] iustitiae 2016-10-02 07:18 pm (UTC)(link)
I'm guessing the zombies aren't going to go to all the trouble of figuring out how to get in here.

[i mean he can't really know what goes on in their heads, but.]

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